using System;
using System.Net;
using System.Net.Sockets;
using System.Collections.Generic;


namespace Asteroidz
{
#if WINDOWS || XBOX
    static class Program
    {
        // 
        public static Queue<Byte[]> packetQueue;

        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        static void Main(string[] args)
        {
            packetQueue = new Queue<byte[]>();
            using (Game1 game = new Game1(packetQueue))
            {
                game.Run();
            }
            System.Environment.Exit(System.Environment.ExitCode);
        }
    }
#endif
}

